May 16
By Traci GardnerBedford Bits, composition, connected learning gaming
What would happen if we rethought the ways that we think and talk about writing and the writing process to use the kind of language and thinking that people use when they play games? That’s the question I’ve been pondering during the several weeks since Katie Salen’s webinar, Making Learning Irresistible: 6 Principles of Game-like Learning.
Last week I talked about how to make a curriculum relevant by thinking like a game designer when you structure your curriculum. This week I want to take that idea a little further by considering how a game designer might teach writing.
Read more about the 3 fundamental ways my teaching will change if I apply the strategies of game play to the writing process in my complete post on the Bedford Bits site.
[Photo: The Art of Video Games 2012 by blakespot, on Flickr]
Mar 13
By Traci GardnerBedford Bits, classroom activity, composition, social media, technology, visual rhetoric class discussion, gaming, movies, plagiarism
When I was little, I couldn’t remember the difference between Daylight Savings Time and Standard Time. Mom always repeated a little saying: “Spring ahead; Fall back.” I haven’t seen a flower pop its head above ground yet, but as I set my clock ahead this weekend, I know Spring can’t be too far away.
We’re springing ahead with a brand-new website for Bedford/St. Martin’s. It has a cleaner look and feel, new navigation elements, and helpful resources that make your search for course materials quick and easy. Check it out, and let us know what you think!
You probably noticed that we’ve been busy at Bedford Bits this past week too, with posts on posts on plagiarism, class discussion, video games, and more. Here’s a look back before you spring ahead into a new week:
—Traci Gardner
[Photo: spring by Aunt Owwee, on Flickr]